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Moonlight Wii U
by GaryOderNichts
|
Version | wiiu-v1.6 |
Zip size | 3,822 KiB |
License | GPLv3 |
Updated | 30/01/2025 |
Downloads | 24,382 |
MD5 | f6719d0e2d3afb8c681cc3591b1ef8e5 |
App Details
Moonlight Wii U
Moonlight Wii U is a port of Moonlight Embedded, which is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
Moonlight Wii U allows you to stream your full collection of games from your powerful Windows desktop to your Wii U.
Requirements
- GFE compatible computer with GTX 600/700/900/1000 series GPU (for the PC you're streaming from)
- Geforce Experience 2.1.1 or higher
- A Wii U LAN Adapter is recommended
If your PC isn't supported or you're having performance related issues, try using sunshine instead.
Quick Start
- Grab the latest version from the releases page and extract it to the root of your SD Card
- Enter the IP of your GFE server in the moonlight.conf file located at sd:/wiiu/apps/moonlight
- Ensure your GFE server and Wii U are on the same network
- Turn on Shield Streaming in the GFE settings
- Pair Moonlight Wii U with the GFE server
- Accept the pairing confirmation on your PC
- Connect to the GFE Server with Moonlight Wii U
- Play games!
Configuration
You can configure all of the documented settings in the moonlight.conf file located at sd:/wiiu/apps/moonlight.
Supported controllers
- Gamepad (can be disabled with the disable_gamepad option)
- Up to 4 Wii U Pro Controllers and Wii Classic Controllers (Pro)
- Gamepad needs to be disabled to use the 4th controller
Changelog
1.6
Major performance and networking improvements.
Fixed a bug where the app would freeze after repeatedly dropping the connection.
Switched to a modified libgamestream by @mariotaku.
Updated moonlight-common-c.
Minor QoL improvements and other bug fixes.
Updated icons (Thanks @Ingunar)
1.5
Integrated the latest moonlight-embedded changes and updated moonlight-common-c
Fixes support for GFE 3.26 and several other issues.
1.4
Added an absolute_positioning option to the configuration
Fixed connecting multiple controllers
Updated all dependencies
Several performance improvements