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sys-tune
by HookedBehemoth
|
Version | 2.0.0 |
Zip size | 322 KiB |
License | n/a |
Updated | 10/09/2023 |
Downloads | 23,820 |
MD5 | fe0c20f87269075fc80d0dd81027fbbe |
App Details
Background audio player for the Nintendo switch + Tesla overlay
Installation
Download the release zip from here
Put mp3 files to your sd card.
You can manage playback via the Tesla overlay in the release.
Sleep mode
Sadly putting the console to sleep while music is playing causes issues. So please pause before you put your console to sleep.
Screenshots
Changelog
2.0.0
Bulk song queuing by @lucasdepetrisd
add some config options by @ITotalJustice
Retain settings after restarts
Game audio volume settings for per game volume control
Playback based on titleID
Can be used for home menu background music
1.2.2
bump version for bugfix
1.2.1
Fix the music browser if the folder sdmc:/music/ isn't used
1.2.0
add option to shut down service
this is to work around an issue with some games that use up all audio renderer sessions
the next time you open the overlay it will start the service again
playlist now shows everything
drop Atmosphere-libs in favor of p-sam's IPC server used in sys-clk
frees up some memory
lowers compilation time by a lot
recompiled overlay with latest libtesla
an bug in earlier versions could cause a crash if too many overlays were opened
1.1.2
- implemented flac and wav support
- implement seeking in tracks
- mp3's are now fully scanned
- this fixed an issue where some songs with varying compression levels showed a wrong total length
- switched to audrv/audren
- this fixed an issue where sleep worsened audio output quality
- now utilizes ams::fs
- this reduced memory usage slightly
1.0.0
Initial Release.