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pkTeraRaid - Map Viewer
by Insektaure
|
| Version | 1.2.0 |
| Zip size | 8,124 KiB |
| License | GPLv2 |
| Updated | 23/03/2026 |
| Downloads | 281 |
| MD5 | f1f0f05b3e4cde6fa1a2b82edb15a5cc |
App Details
Nintendo Switch homebrew application for viewing Tera Raid details in Pokemon Scarlet & Violet.
Compatibility
- Scarlet / Violet game version 3.0.1 / 4.0.0 only !
Features
--Dual mode support
- Save file mode : Reads raid data from the game's save file. Supports profile selection and multiple game versions.
- Live mode (Applet): Reads raid data directly from the running game's memory. Auto-detects Scarlet or Violet.
- Interactive map view with raid locations for all three regions: Paldea / Kitakami / Blueberry Academy
- Detailed raid information including
- Raid list with scrollable list panel alongside the map
- Profile selector with support for multiple Switch user profiles
- Game selector for switching between Scarlet and Violet save data (when save available)
Changelog
v1.2.0
Performance Improvements
- Text rendering cache - Text is now rendered once and reused, eliminating redundant font rendering every frame
- Dirty frame skipping - Screen only redraws when something changes, saving CPU/GPU on idle frames
- Batched circle drawing - Map selection rings and 6-star outlines now draw in a single GPU call
- Reduced memory allocations - Replaced heap string allocations with stack buffers in the render loop
- Vector pre-allocation - Raid lists, rewards, and text data no longer cause repeated memory reallocations
- Text data loaded once - Species, moves, natures, abilities, types, and items are now loaded a single time instead of on every game switch
- Cached map bounds - Location bounds are computed once at load time instead of recalculated on every access
UI Changes
- Live Mode / Save File indicator now displays on the right side of the status bar in gold
- Added spacing after colons in all control hints for readability
v1.1.4
SV Tera Raids — Filtering
- Raid filters: Press X to cycle preset filter (All → 5+ Stars → 6 Stars → Rare Rewards), press Y to toggle shiny-only filter
- Filters compose freely (e.g., Shiny + Rare Rewards)
- Active filters displayed as centered gold tags in the list header
- Filters persist across map tab switches (L/R), reset when re-entering raid view
- "No matching raids" message when no raids match current filters
SwSh Dens — Shiny Display
- Detail view now shows skip count alongside advance number (e.g., Square in 5 (4 skips))
- Advance 1 shown as (current) to clarify no skips needed
v1.1.3
SV : Reward Preview
- Added item drop preview to raid detail popup, showing all rewards (fixed + lottery) calculated from the raid seed
- Rewards are split into shared, Host-only, and Joiner-only sections
- Rare drops (Herba Mystica, Ability Patch, Ability Capsule, Bottle Cap, Gold Bottle Cap) are highlighted in gold
- Detail popup widened to 3-column layout: Stats | IVs+Moves | Rewards
SV : Shiny Counter
- Added shiny count to the raid list header (Raids: XX - Shiny: XX) per map tab
SV Bugfix : Trainer ID
- Fixed incorrect TID display and shiny detection — was reading from wrong offset (0x04 instead of 0x00) in MyStatus block, affecting both save file and live mode
v1.1.2
- Added full IV display (HP/Atk/Def/SpA/SpD/Spe) to Sword / Shield Den details, generated from the raid seed