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pFBNEO
by cpasjuste
|
| Version | 7.1 |
| Zip size | 21,930 KiB |
| License | GPLv3 |
| Updated | 17/01/2026 |
| Downloads | 58,697 |
| MD5 | 522091854f97892befe2a7179959f527 |
App Details
The main goals of this final burn alpha port are :
have a basic but user friendly user interface on non windows devices
use a recent rendering interface for speed and effect support
cross-platform and code portability
easy updates of fba core (no modifications to the original sources)
use arm asm m68k (cyclone) core on arm devices
GENERAL INFORMATION'S
Using icons on the Nintendo Switch will make main loading time longer if a lot of icons are detected. There's currently no plan to improve this.
You can enable or disable single joycon support from the pFBA main menu (+). When enabled, all detected joycons (not docked) will be handled as a single controller/player.
Point scaling is currently limited to 1x, 2x and 3x size. FIT, FIT 4/3 and FULL options will fallback to 3x.
NINTENDO SWITCH CONTROLS (UI)
(L/R) : SWITCH FROM TITLE TO PREVIEW IMAGE
(+) : GENERAL OPTIONS + DEFAULT ROMS OPTIONS
(-) : PER ROM OPTIONS
(A) : RUN ROM
NINTENDO SWITCH CONTROLS (IN-GAME)
(+) : START
(-) : COINS
(+/-) + (A) : START
(+/-) + (B) : COINS
(+/-) + (X) : SERVICE SWITCH
(+/-) + (Y) : 1P + 2P START
(+/-) + (L/R) : PFBA MENU
(+) + (-) : UNIBIOS MENU (NEOGEO ONLY)
Changelog
psnes: fix texture pitch/lock
psnes: bump snes9x to latest git rev
switch: fix libmpv crash (fix crash on startup)
vita: fix pgba installation (but gba emulation is slow...)