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SaltyNX
by masagrator, shinyquagsire23
|
Version | 1.2.7 |
Zip size | 274 KiB |
License | n/a |
Updated | 28/05/2025 |
Downloads | 96,835 |
MD5 | 07ab932e1cdac7b6c7f9ac17fcd46766 |
App Details
Background process for the Nintendo Switch for file/code modification
Created by: https://github.com/shinyquagsire23
This fork includes many QoL improvements
For additional functions you need SaltyNX-Tool.
Changelog
1.2.7
Fix crash in some units when going to sleep mode (bug introduced in 1.2.6).
1.2.5
Add option to force game into custom made suspend when in Home Menu (requires FPSLocker 2.1.3+).
1.2.4
Fix FPS Lock not working when Display Sync was disabled.
Report proper interval for EGL if game is passing invalid value
1.2.3
Reduce size of Core32 by 15% and Core by 35% which allows us to make sysmodule take 64kB less RAM
Allow changing amount of buffers in Vulkan games (requires FPSLocker 1.2.2+)
Fix an issue with some games overreporting frames (120 instead of 60), such as Hades
Fix an issue where very few Erista units had constant image stutters and loading times increased since 1.2.0 release
1.2.2
Fixed an old bug where games with big .bss segment were booting significantly longer than other games (For example games using Regista or LucaSystem engine were booting 30-40 seconds. With this fix it's now less than 5 seconds).
Sysmodule log now prints info how much time have passed since sysmodule booted.
Minor sysmodule optimizations