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Clanbomber
by Mayo0x0
|
| Version | 1.1 |
| Zip size | 6,686 KiB |
| License | GPLv2 |
| Updated | 20/05/2026 |
| Downloads | 40 |
| MD5 | 17c206ec5c4897d67897c26a8515036c |
App Details
ClanBomber for Nintendo Switch is a homebrew port of ClanBomber2, the SDL2 fork of the classic Linux Bomberman-style multiplayer game by Andreas Hundt and Denis Oliver Kropp.
Drop bombs, kick boxes, dodge explosions, and outlast everyone else on screen. Up to 8 players battle simultaneously across 33 hand-crafted maps — from tight death corridors to wide arenas. Drop your own .map files into sdmc:/switch/clanbomber/maps/ to extend the rotation. Two AI difficulty modes fill in for missing humans.
Features:
- 1 to 8 local players, JoyCon / Pro Controller / split JoyCons
- D-Pad or left analog stick for movement, A or B to drop bombs
- Minus button quits to main menu
- 8 selectable character skins, team play, configurable round timer
- 33 bundled maps plus user maps from SD card
- Chiptune soundtrack and original SFX
- Handheld and docked mode
Free, open source under GPLv2-or-later. Source on GitHub.
Changelog
v1.1
Switch UX overhaul: editor, swkbd, gamepad-driven dialogs
Map Editor: full Switch workflow via palette model. ZL/ZR cycle the
10-tile palette, A places, B erases, X cycles bomber slot 1-8, Y
places spawn, L/R/+/- for author/mode/help/save, stick clicks adjust
player count. Switch-specific HUD + help screen.
libnx software keyboard (swkbd) wired in for all text input: player
names, new map names, author edits. Shared switch_swkbd_input()
helper in switch_main.cpp.
Round-end screen (GameStatus + GameStatus_Team) accepts Switch A
(synth RETURN) and shows "PRESS A TO CONTINUE" instead of SPACE.
L/R/ZL/ZR mapped to A/S/N/D shortcut keys for MapSelector and
MapEditor selection screens, on-screen labels adapted.
Switch Controls help screen extended (Player Setup + Map Selection
sections, smaller value column moved to x=440 to fit longer labels).
Asset override mechanism: src/{fonts,maps,pics,wavs}/* take precedence
over upstream romfs assets at build time.
Quit Game removed from main menu on Switch (audren teardown crash);
Mayo0x0 added to credits roll as Switch port author.
PlayerSetup help text adapted for gamepad labels ("Y ENABLES OR
DISABLES A PLAYER, X TOGGLES HIGHLIGHTING")